
Scrooge McDuck finds his hands full at home when nephews Huey, Dewey and Louie move to Duckburg. Joined by their loyal pals Launchpad McQuack, Gyro Gearloose and Mrs. Beakley, the DuckTales gang never fails to deliver a wealth of adventure. Get ready for a fortune of fun with DuckTales!
24 episodes in this range
E1
22m
The introduction of the series, as Donald Duck joins the Navy and sends Huey, Dewey, and Louie off to live with their uncle Scrooge McDuck. Meanwhile, a mysterious man named El Capitán busts the Beagle Boys out of jail in order for them to help him steal an awkward treasure map in Scrooge's possession.
E2
22m
After foiling the Beagle Boys, Scrooge and his nephews decipher the strange marking on the map, which leads to a sunken treasure ship in Ronguay. However, Flintheart Glomgold and El Capitán are out to stop them at every turn.
E3
22m
Upon finding out of the Valley of the Golden Suns, Scrooge begins an expedition to find the treasure therein, starting with finding the map that leads to it. First, he must get one half of the map from High Golden Sun Priest Joaquin Slowly.
E4
22m
The nephews, Webby, and Mrs. Beakley find themselves joining Scrooge in his adventure as he looks for the second half of the treasure map in Antarctica.
E5
22m
Scrooge develops gold fever as he and the gang make their way to the Valley of the Golden Suns, all the while pursued by El Capitán.
E6
22m
Magica DeSpell gets the Beagle Boys to help her steal the Number One Dime, disguising them as the nephews.
E7
22m
An ancient Egyptian civilization abducts Donald so that he can host a spirit of a Pharaoh.
E8
22m
Gyro's props for a science fiction television show accidentally launch the cast into space, and Launchpad becomes the hero when it is realized that he is the only real pilot on board.
E9
22m
Gyro presents the McDuck household with a robot named Armstrong to do their work for them. However, the robot decides it would rather work for itself.
E10
22m
After the incident with Armstrong, Gyro builds giant human-operated robots for Glomgold, only to have them be stolen and operated by Ma Beagle and the Beagle Boys.
E11
22m
Magica's plot to steal the Number One Dime using her own shadow goes awry when her shadow develops a mind of its own.
E12
22m
Scrooge and Glomgold race for mastership of Aladdin's genie.
E13
22m
Scrooge turns a castle once owned by mad scientist into a hotel, but he doesn't believe that the place is haunted.
E14
22m
Scrooge goes searching for a crown in the Himalayas, which is guarded by a snow beast. Loosely based on the Carl Barks story of the same name.
E15
22m
Scrooge is framed for stealing a painting from Glomgold's art gallery and sent to Aquatraz.
E16
22m
The Beagle Boys steal Gyro's handheld teleporter and use it to steal Scrooge's fortune.
E17
22m
Gyro, tired of being looked upon as a "gadget man", invents a time machine and uses it to go back in time to the Middle Ages.
E18
22m
Scrooge and Launchpad explore a land where dinosaurs still live, but the kids tag along against Scrooge's directions to the contrary.
E19
22m
After being fired by Scrooge, Launchpad is tricked by the Beagle Boys into performing a series of bank robberies disguised as movie scenes.
E20
22m
Having a hard time at camp, Doofus accidentally finds a stolen alien crystal that grants him numerous super powers.
E21
22m
Mrs. Beakley is abducted by Vikings and it is up to Scrooge and the others to rescue her.
E22
22m
A family debt causes Scrooge to lose his entire fortune, sending his entire family into the poorhouse.
E23
22m
Scrooge and the boys track down a lost play by a famed playwright.

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